[Code] Marvel Omega Battle Delta
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[Code] Marvel Omega Battle Delta
Here it is the long awaited Marvel Omega Battle
IFX Arena Delta mod:
included in pak -
RPG Delta mod with Item and Weapons shop
IFX Arena with major character updates
Preview: Here
[1st time users, please follow the Instilation instructions prior to game play. Current users, simply replace your previous board wrappers with this, if using the Bet Shop mod, you will need to delte previous rpg data in sig area]
- enjoy
Preview: Here
Code:
<Javascript>
<%Board Header %>
<% Copyrite %>
IFX Arena Delta mod:
included in pak -
RPG Delta mod with Item and Weapons shop
IFX Arena with major character updates
Preview: Here
[1st time users, please follow the Instilation instructions prior to game play. Current users, simply replace your previous board wrappers with this, if using the Bet Shop mod, you will need to delte previous rpg data in sig area]
- enjoy
Preview: Here
Code:
<Javascript>
<script type="text/javascript">
<!--
function currLocation()
{
alert(window.location)
}
function newLocation()
{
window.location="http://zX.invisionfree.com/Your Board/index.php?act=Msg&CODE=03"
}
var battleText="<center><font color=yellow>A T T A C K !!</font></center>"
frmAddress="http://zX.invisionfree.com/Your Board/"
frmBattle1="index.php?act=SR&f=##"
frmBattle2="index.php?act=SR&f=##"
frmFinale="index.php?act=SR&f=##"
imgURL="http://npx.np.funpic.org/xsrptx/marvel/ifx/"
var postNeeded=[]
postNeeded[1]="50"
postNeeded[2]="40"
postNeeded[3]="30"
postNeeded[4]="20"
postNeeded[5]="10"
postNeeded[6]="6"
postNeeded[7]="4"
postNeeded[8]="2"
postNeeded[9]="0"
var Character=[]
Character[1]="doom"
Character[2]="capt"
Character[3]="jungo"
Character[4]="hulk"
Character[5]="ice"
Character[6]="iron"
Character[7]="cyclops"
Character[8]="omega"
Character[9]="rogue"
Character[10]="spider"
//-->
</script>
<script>//create battle info
function createCookie(name, value, days){
if (days) {var date = new Date();date.setTime(date.getTime()+(days*24*60*
60*1000)); var expires = "; expires="+date.toGMTString(); }
else var expires = "";document·cookie = name+"="+value+expires+"; path=/";}
function readCookie(name){ var ca = document·cookie.split(';'); var nameEQ
= name + "="; for(var i=0; i < ca.length; i++) {
var c = ca[i];while (c.charAt(0)==' ') c = c.substring(1, c.length);if (
c.indexOf(nameEQ) == 0) return c.substring(nameEQ.length, c.length); }return
null;
}function eraseCookie(name){createCookie(name, "", -1);}
</script>
<%Board Header %>
<% Navigation %><div id="rpgUserBar" style="display:none" class="tableborder"><div class="maintitle">Session EXP:</div><div class="tablepad" id="rpgUserDiv"></div></div><BR />
<% Copyrite %>
<script type="text/javascript">
/*
RPG Delta v1.0.7
Created by iFusion
Marvel Omega IFX Arena Battle Edit by
Nemesis Prime 2005 - Now Playing X
*/
var urlBoard = "http://zX.invisionfree.com/Your Board/index.php"
var urlWeapons = "http://209.85.48.8/1882/184/emo/"
var urlItems = "http://209.85.48.8/1882/184/emo/"
var urlElements = "http://209.85.48.8/1882/184/emo/"
var urlGender = "http://209.85.48.8/1882/184/emo/"
var rpgWeapons = []
rpgWeapons[0] = [ "gemmind.gif" , "Mind Gem" , "10" , "Infinity Gem" , 0 ]
rpgWeapons[1] = [ "gempower.gif" , "Power Gem" , "20" , "Infinity Gem" , 3 ]
rpgWeapons[2] = [ "gemreality.gif" , "Reality Gem" , "30" , "Infinity Gem" , 5 ]
rpgWeapons[3] = [ "gemsoul.gif" , "Soul Gem" , "40" , "Infinity Gem" , 7 ]
rpgWeapons[4] = [ "gemspace.gif" , "Space Gem" , "50" , "Infinity Gem" , 5 ]
rpgWeapons[5] = [ "gemtime.gif" , "Time Gem" , "60" , "Infinity Gem" , 9 ]
var rpgElements = []
rpgElements[0] = [ "Wind" , "storm.gif" ]
rpgElements[1] = [ "Fire" , "fireball.gif" ]
rpgElements[2] = [ "Water" , "splash.gif" ]
rpgElements[3] = [ "Earth" , "avalanche.gif" ]
rpgElements[4] = [ "Steel" , "steel.gif" ]
//h = heal, l = luck, t = trading (0 = very common, 1 = common, 2 = average, 3 = rare, 4 = super rare, 5 = ultra rare, 6 = fiendish)
var rpgItems = []
rpgItems[0] = [ "IFG.gif" , "Infinity Gauntlet" , "500" , "Cosmic Item" , "t:4" ]
rpgItems[1] = [ "cosmiccube.gif" , "Cosmic Cube" , "1000" , "Contains Part of Enernity" , "t:5" ]
function getStats() {
stats = [];
TheStats = [];
var HP = [2];STR = [3];MAG = [4];DEF = [5];Merc = [0];Hero = [1];SuperHero = [2];SuperVillian = [3];Anarchist = [4];Mutant = [5];Herald = [6];Cosmic = [7];Ninja = [8];Theif = [9];Dictator = [10];Sorcerer = [11];
TheStats[2] = [ [] * [] ]
TheStats[HP][Merc] = [ parseInt(PostCount) ]
TheStats[HP][Hero] = [ parseInt(PostCount) * (1/2) ]
TheStats[HP][SuperHero] = [ parseInt(PostCount) ]
TheStats[HP][SuperVillian] = [ parseInt(PostCount) ]
TheStats[HP][Anarchist] = [ parseInt(PostCount) * (3) ]
TheStats[HP][Mutant] = [ parseInt(PostCount) * (7) ]
TheStats[HP][Herald] = [ parseInt(PostCount) * (9) ]
TheStats[HP][Cosmic] = [ paresInt(PostCount) ]
TheStats[HP][Ninja] = [ parseInt(PostCount) * (7) ]
TheStats[HP][Theif] = [ parseInt(PostCount) * (5) ]
TheStats[HP][Dictator] = [ parseInt(PostCount) * (9) ]
TheStats[HP][Sorcerer] = [ parseInt(PostCount) * (9) ]
TheStats[3] = [ [] * [] ]
TheStats[STR][Merc] = [ parseInt(PostCount) * (7) ]
TheStats[STR][Hero] = [ parseInt(PostCount) * (6) ]
TheStats[STR][SuperHero] = [ parseInt(PostCount) * (6) ]
TheStats[STR][SuperVillian] = [ parseInt(PostCount) * (7) ]
TheStats[STR][Anarchist] = [ parseInt(PostCount) * (6) ]
TheStats[STR][Mutant] = [paresInt(PostCount) * (9) ]
TheStats[STR][Herald] = [ parseInt(PostCount) * (9) ]
TheStats[STR][cosmic] = [ paresInt(PostCount) ]
TheStats[STR][Ninja] = [ parseInt(PostCount) * (7) ]
TheStats[STR][Theif] = [ parseInt(PostCount) * (5) ]
TheStats[STR][Dictator] = [ parseInt(PostCount) * (9) ]
TheStats[STR][Sorcerer] = [ parseInt(PostCount) * (9) ]
TheStats[4] = [ [] * [] ]
TheStats[MAG][Merc] = [ parseInt(PostCount) * (3/2) ]
TheStats[MAG][Hero] = [ parseInt(PostCount) * (2) ]
TheStats[MAG][SuperHero] = [ parseInt(PostCount) * (2) ]
TheStats[MAG][SuperVillian] = [ parseInt(PostCount) * (5) ]
TheStats[MAG][Anarchist] = [ parseInt(PostCount)]
TheStats[MAG][Mutant] = [ parseInt(PostCount) * (1/2) ]
TheStats[MAG][Herald] = [ parseInt(PostCount) * (9) ]
TheStats[MAG][Cosmic] = [ paresInt(PostCount) ]
TheStats[MAG][Ninja] = [ parseInt(PostCount) * (7) ]
TheStats[MAG][Theif] = [ parseInt(PostCount) * (5) ]
TheStats[MAG][Dictator] = [ parseInt(PostCount) * (9) ]
TheStats[MAG][Sorcerer] = [ parseInt(PostCount) * (9) ]
TheStats[5] = [ [] * [] ]
TheStats[DEF][Merc] = [ parseInt(PostCount) * (3) ]
TheStats[DEF][Hero] = [ parseInt(PostCount) * (7) ]
TheStats[DEF][SuperHero] = [ parseInt(PostCount) * (5) ]
TheStats[DEF][SuperVillian] = [ parseInt(PostCount) * (7) ]
TheStats[DEF][Anarchist] = [ parseInt(PostCount) * (9) ]
TheStats[DEF][Mutant] = [ parseInt(PostCount) * (9) ]
TheStats[DEF][Herald] = [ parseInt(PostCount) * (9) ]
TheStats[DEF][Cosmic] = [ paresInt(PostCount) ]
TheStats[DEF][Ninja] = [ parseInt(PostCount) * (7) ]
TheStats[DEF][Theif] = [ parseInt(PostCount) * (5) ]
TheStats[DEF][Dictator] = [ parseInt(PostCount) * (9) ]
TheStats[DEF][Sorcerer] = [ parseInt(PostCount) * (9) ]
for (i=0;i<TheStats.length;i++){
if (rpgChars==""){
stats[i]=TheStats[i][1]
} else {
stats[i]=TheStats[i][rpgChars]
}}
for (i=0;i<stats.length;i++){
if (parseInt(stats[i]) >= parseInt(RPGHigh)) { stats[i]=RPGHigh; }
if (parseInt(stats[i]) < 0 ) { stats[i]=0 }
}
return stats
}
var rpgChars = []
rpgChars[0] = [ "Merc", "https://img.photobucket.com/albums/v667/DTFX/IFXMod/Geno2.gif" ]
rpgChars[1] = [ "Hero", "http://npx.np.funpic.org/xsrptx/marvel/Cap.gif" ]
rpgChars[2] = [ "SuperHero" , "http://npx.np.funpic.org/xsrptx/marvel/Spiderman.gif" ]
rpgChars[3] = [ "SuperVillian", "http://npx.np.funpic.org/xsrptx/marvel/GreenGoblin2.gif" ]
rpgChars[4] = [ "Anarchist" , "http://npx.np.funpic.org/xsrptx/marvel/Carnage.gif" ]
rpgChars[5] = [ "Mutant" , "http://npx.np.funpic.org/xsrptx/marvel/Wolverine.gif" ]
rpgChars[6] = [ "Herald" , "https://img.photobucket.com/albums/v667/DTFX/IFXMod/SilverSurfer.gif" ]
rpgChars[7] = [ "Cosmic" , "http://npx.np.funpic.org/xsrptx/marvel/Thanos.gif" ]
rpgChars[8] = [ "Ninja", "http://npx.np.funpic.org/xsrptx/marvel/Psylocke2.gif" ]
rpgChars[9] = [ "Theif", "http://npx.np.funpic.org/xsrptx/marvel/Gambit.gif" ]
rpgChars[10] = [ "Dictator", "http://npx.np.funpic.org/xsrptx/marvel/DrDoom.gif" ]
rpgChars[11] = [ "Sorcerer", "http://npx.np.funpic.org/xsrptx/marvel/DrStrange.gif" ]
var rpgWeight = [ 8 , 3 , 4 , 6, 0 ]
var rpgCurrency = "$"
var rpgBar = "Y"
var topicMoney = "25"
var replyMoney = "15"
var order = [ 11, 'BR', 1, 'BR', 2, 3, 4, 5, 6, 'BR', 8, 7, 'BR', 9, 10, 12, 13, 14, 15 ]
var rpgFields = ["Session EXP" , "Name" , "HP" , "STR" , "MAG" , "DEF" , "EXP" , "Weapons" , "Items" , "Level" , "Gender" ,"Image" , "Element" , "Allignment" , "HomeTown" ,"Motto" ]
document.write('<script src="http://209.85.48.8/1882/184/upload/p9980638.ibf"><\/script>');
</script>
<script src="http://npx.np.funpic.org/xsrptx/Ppoints.js"></script>
Bad Wolf- Designer GFX
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Level : 46
Number of posts : 3391
Location : Satellite V
Rank : 7
Experience : 3014
Registration Date : 2006-12-24
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